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» OSRS RuneScape Miscellaneous Guides » Kalphite Killing

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Zybez RuneScape Help's Screenshot of the Kalphite Queen
Table of Contents

1.0 - Introduction

Found in the northwestern regions of the Kharidian desert (map), or through the shortcut in Dorgesh-Kaan South Dungeon, the Kalphite dungeon contains one of the strongest creatures in the game. The fearsome, Kalphite queen (level-333). This queen of insects, is the most common creature in the game to drop the dragon chainbody; a highly sought-after prize. Although the entrance is in a desert area, the sandy caves of the Kalphite are not - so no waterskins are required.

The cave is also home to those bugs who protect their queen; Kalphite workers (level-28), soldiers (level-85), and guardians (level-141). The guardians and soldiers are poisonous and aggressive, so watch out for them. If you are after the Kalphite queen, it is recommended that you take a number of friends along, as the battle is not easily won.

2.0 - Skill Recommendations

The table below, shows the minimum, and recommended requirements proposed by confident KQ slayers. With the minimum requirements, you may be able to kill the Kalphite Queen, but not as effectively as if you were to fight the Kalphite Queen with the recommended stats.

Skill Minimum Recommended
Attack 60 80+
Strength 60 80+
Defence 60 80+
Hit points 65 75+
Magic 62 80+
Ranged 70 80+
Prayer 37 55+

3.0 - What to Bring

What you should bring, entirely depends on what monster you are going to be fighting. If you wish to attempt a match with the Kalphite queen, read below to learn what you should bring. If you plan to train on the other bugs in the dungeon, other types of armors can be used.

Zybez RuneScape Help's Screenshot of What Barrows to Wear, and Bring

Veracs equipment is the most useful armour for killing the Kalphite queen. The reason you wouldn't use Guthans, is because the healing special rarely occurs when needed, and that it costs a whole lot. Dharoks is too slow, and Karils works well, but is rarely used.

The reason why Veracs equipment is so useful, is because it negates all armour bonuses and prayers - at least, there is about a 50% chance that it completely ignores the defence. The Kalphite queen has extremely high defence, which makes Veracs perfect for the occasion. Regular armours and robes just do not help you enough to make it really worth your while to go fight the Kalphite queen.

Mage books can be replaced by any shield, but it doesn't really matter. Obsidian shields would probably be the best to use. A dagger is not required, but is useful; preferably dragon dagger(p++). Since you don't have specials with the flail, use all four dagger special attacks in a row to (hopefully) poison the queen, as this helps a lot. Gauntlets, rings and capes aren't that important, although barrows glove and an obsidian cape can be handy.

The runes are for teleporting to Camelot, where you can recharge prayer at the altar in the castle. You can use a duel ring too since you can heal for free and restore prayer at the duel arena, and it's nearby the Shantay pass as well. However it's strongly recommended to bring teleport runes, as they're necessary to use teleport out quickly when in danger. Enchanted rings and amulets do not give this kind of teleportation, as you need to rub them first, which could mean the difference between life and death. Its also recommended to bring an anti-poison or a super anti-poison potion if you plan on staying for long amounts of time.

When you have everything you need, head to the Shanty Pass south of Al-Kharid. Here you can make any last minute adjustments to your inventory by opening the Shantay chest, which will give you access to you bank. When you're sure you're ready, buy a Shantay pass from Shanty for 5gp, and then go south though the pass.

When you're through the pass, immediately head directly west until you get to the tunnel entrance (Map). Use a rope on the hole then climb down; you're now in the Kalphite lair!

*Note* When you use your rope with the hole it can be used by any player to get down. You will not be able to get your rope back once you use it on the tunnel entrances.

Zybez RuneScape Help's Dungeon Map of the Kalphite Lair

4.0 - Where to Stand

When fighting the Kalphite Queen, there are some recommended places to stand to conserve your supplies as long as possible. Read on, to learn where to stand depending on the make-up of your group.

Zybez RuneScape Help's Image of Where to Stand

There are basically two types of groups: two people; four or more people. Any odd numbers are not recommended as the Kalphite Queen's special attack will go from person to person and standing on another player means that you never know whose health bar is whose.

For two players, to avoid the queen's special attack going from one person to another, you must be directly opposite your partner, if you are off even slightly, the special attack will be able to hit you both.

For a group, again being directly opposite is recommended but spread out so everyone can see their health bars. In a group of four or more, be aware that everyone will get hit by the special but you will be able to easily see each other and not worry about whose health bar is whose. The amount you get hit is random, but everyone will be hit.

5.0 - Solo'ing the Queen

If you are one of those people who value their items, panics before entering the Kalphite queens' lair, or runs away every time she hits a 10 on you, then this is where you want to be!

The best thing to cope with this is to for one, fight the Kalphite solo! That's right, I said solo! Only wear full Veracs, teleport runes, and whatever else you need (food) and go inside and fight her. Your goal here is not to kill her, but to live and do a bit of damage. Repeat this as many times needed; two or three times works for some people. Once you realize that even though she does high damage, she cannot kill you as much as you thought she could, or as easily you won't panic as much. Once you "know" what you're up against, then you will not panic as much, or even believe that you will lose your stuff. Once you live against her, player killing will never be the same in the free world.

6.0 - The Beasts

Inside the Kalphite lair, resides a few Kalphite variants, all ranging in levels and strengths. The table below outlines each creatures drops, combat level, and other various pieces of information.

Kalphite Worker
Zybez RuneScape Help's Screenshot of a Kalphite Worker
Race: Beetle
Members: Yes
Level: 28
Hitpoints: 40
Nature: Aggressive
Attack: Melee
Drops: Law runes (2), Nature runes (4), Gems, Hardleather body, Coins, Herb, Iron javelins (5), Waterskin, Iron sword, Steel dagger, Steel longsword, Fire Rune (7), Chaos Rune (3), Cosmic rune (2), Half of a Key, Left Half of Dragon Shield.
Notes: When the Kalphite Queen appears, many of these bugs will come out of the cocoons on the walls and attack (Picture). They come out of cocoons on the Temple Walls and attack in large numbers. At this point in time you will be attacked by up to 8 Workers, but you will have a few dozen others surrounding you (Picture). If you turn on Auto Retaliate you will have non-stop training for about 10 minutes. This is the only Kalphite which is not poisonous.
Kalphite Soldier
Zybez RuneScape Help's Screenshot of a Kalphite Soldier
Race: Beetle
Members: Yes
Level: 85
Hitpoints: 90
Nature: Aggressive
Attack: Melee
Drops: Body rune (5), Nature rune (4), Fire rune (4), Coins, Death rune (3), Chaos rune (15), Steel scimitar, Gems, Adamant dagger, Rune med, Half of a Key, Left Half of Dragon Shield.
Notes: None
Kalphite Guardian
Zybez RuneScape Help's Screenshot of a Kalphite Guardian
Race: Beetle
Members: Yes
Level: 141
Hitpoints: 90
Nature: Aggressive
Attack: Melee
Drops: Lobster, Air rune (50), Coins, Mithril sword, Half of a Key, Chaos rune (10), Herbs, Rune chain, Steel battle, adamant dagger, Blood runes (7), Mithril Kite, Gems, Rune battle axe, Rune med, Rune 2 Handed, Left half of Dragon Shield, Dragon Medium Helm, Fire Rune (37)
Notes: Poisonous
Kalphite Queen
Zybez RuneScape Help's Screenshot of the Kalphite Queen
Race: Beetle
Members: Yes
Level: 333
Hitpoints: 269
Nature: Aggressive
Attack: Melee, Ranged and Magic
Drops: Law rune (20), Wines of Zamorak (5, 20), Oyster pearl (3), Lobster (4, 7), Blood Rune (15, 19), Power Amulet, Air Rune (505), Death Rune (15), Water Rune (765), Fire Rune (105, 600), Cosmic Rune (50), Nature Rune (57, 75, 150), Coins (3,000), Gems, Adamant Spear, Rune Chain, Rune Med, Rune Hatchet, Rune Warhammer, Rune Bar, Rune Kite, Rune 2handed, Half of a Key, Dragon Chainbody, Left Half of a Shield, Dragon Med Helm, Dragon longsword, Dragon mace, Dragon Spear, Dragon 2handed, Lava Battlestaff, Mithril Arrow (500), Rune Arrow (100), Dragon Bones (5), Silver Ore (100) .
Form One Notes: This is the form where the Kalphite Queen looks a like a giant beetle. This form uses has a very hard shell so it uses 'Protect from Range' and 'Protect from Magic' prayers, however Ranged and Magic will still hit occasionally. Against you she will use three types of attacks: a powerful Magic Attack, a powerful Melee attack and a Ranged attack. The Magic attack consists of a large number of Magical Bolts that will attack large numbers of people at once and can hit up to 30. The Melee attack is not as strong as the Magical attack but it is still quite strong. When the Kalphite Queen's health becomes low a wasp will begin to emerge from the back of the bug.
Form Two Notes: When Form 1 of the Kalphite Queen dies the wasp form will take over. This form is very much the same as the 'Bug' form except since it is flying you cannot hit it with melee so 'Protect from Melee' is used. Ranged and Magic are defiantly best for defeating this form. The Wasp will also use the same Magical Bolts, Melee attacks and Ranged attacks. When the wasp dies, the player that did the most damage - to the Wasp only - will receive the loot.
Author: TheExtremist and defender2516

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