IntroductionArdougne is split up into West Ardougne, and East Ardougne, and is known as the thieving capital of RuneScape. In this city, there are cake, silk, silver, fur, spice, and gem stalls to steal from. There are also many NPC's to pickpocket, chests to steal from, and doors to picklock. The Fishing Guild can also be found just north of East Ardougne (level-68 fishing required to enter). The famous Legends' Guild can also be found north-east of East Ardougne.
- Altar - Anvil - Bank - Cooking range - Dungeon - Estate agent - Farming shop - Food shop - Fur trader - Furnace - Gem shop - General store - Hunter training - Mini game - Mining site - Platebody shop - Potters wheel - Pub or bar - Quest start - Rare trees - Shortcut - Silk trader - Silver shop - Spice shop - Transport - Water source - Windmill
NPC's and Shops
NPC's
- Aemad: Runs the General Store in East Ardougne.
- Alrena: Speak to her during the Plague City quest.
- Baker: Sells baked goods.
- Bartender: Sells alcoholic drinks.
- Bravek, Clerk, Head Mourner, Jethick, and Martha/Ted/Billy/Milli Rehnison: Speak to them during the Biohazard quest.
- Brother Cedric: Standing next to his crashed cart, plays a role in Monk's Friend.
- Brother Kojo: Talk to him to start the Clock Tower quest or to obtain a Watch for Treasure Trails.
- Brother Omad: Talk to him to start the Monk's Friend quest in the building south of Ardougne.
- Builders: Effigy, Bonafido, 'Guns', 'No fingers', 'Black-eye' and 'Gummy': Speak to them during Tower of Life quest.
- Butler: A servant you can hire for your player owned house.
- Captain Barnaby: Speak to him to catch a ride to Brimhaven.
- Carla: Lives in West Ardougne and is in mourning for her son.
- Ceril/Philipe/Henryeta Carnillean, Claus the Chef, Butler Jones: Speak to them during the Hazeel Cult quest.
- Chadwell: Runs a general store in West Ardougne.
- Charlie: Speak to during the Eagles' Peak quest.
- Chief Servant: Runs the Servants Guild.
- Child: Won't speak to strangers or mourners.
- Civilian: Give your grown cat to him for 100 death runes.
- Cook: A servant you can hire for your player owned house.
- Councillor Halgrive: Speak with to begin the Sheep Herder quest.
- Dark Mage: Speak to him to have your broken Iban staff repaired for 200k. You can then charge it in the well of souls in Underground pass.
- Demon Butler: A servant you can hire for your player owned house.
- Doctor Orbon: Speak to him during the Biohazard quest.
- Edmond: Speak to him to start the Plague City quest.
- Elena: Speak to her to start the Biohazard quest, Rescue her from Plague City quest.
- Eluned: Makes a brief and temporary appearance at the end of Regicide.
- Estate Agent: Sells you a player owned house and allows you to change the house style and location.
- Farmer Brumty: Speak to him during the Sheep Herder quest.
- Fur Trader: Buys and sells fur.
- Gem Merchant: Sells sapphires, emeralds, rubies and diamonds.
- Guard: Standing outside of the Carnillean household to protect the family.
- Horacio: The gardener of the mansion grounds of Tribal Totem quest.
- Irwin Feaselbaum: A living assistant to the Necromancer south of Ardougne.
- Jerico: Speak to him during the Biohazard quest.
- King Lathas: Speak to him to start and finish both the Underground Pass and Regicide quests.
- Koftik: Speak to him to get into The Underground Pass.
- Kortan and Aemad: The Adventurer's store owners.
- Kragen: A farmer who will watch your vegetable/flower/herb allotment north-east of Ardougne.
- Larry: Speak with to start the Cold War quest.
- Lucien: Speak to Lucien to start the Temple of Ikov quest.
- Maid: A servant you can hire for your player owned house.
- Man: Desperate to get out of West Ardougne, he hates mourners.
- Master Farmer: Wanders near the farming store, pickpocket him for seeds.
- Mourner: A plague healer.
- Nurse Sarah: Takes part in the Biohazard quest.
- Omart and Kilron: Speak to him during the Biohazard quest to get over the wall.
- Parrots: Get one drunk for Mad Eadgar's ruse, otherwise, pretty birds!
- Parroty Pete: Speak to him during Eadgar's Ruse quest.
- Priest: Wishes he could do more for the people of West Ardougne from his church.
- Recruiter: Recruits people for King Tyras. If you speak to him someone will throw a tomato at him.
- Richard: Runs the farming store north-east of Ardougne.
- Rick: A servant you can hire for your player owned house.
- RPDT Employee: For all your postal service needs during the Tribal Totem quest.
- Silk Merchant: Buys silk.
- Silver Merchant: He sells some silver products, but his stall is better for stealing from. Also involved in Making History quest.
- Spice Seller: Sells spice.
- Spirit of Scorpius: Will bless your unholy symbols after you have completed the Observatory Quest.
- Torrell: A farmer who watches over the bush patch south of Ardougne near the Monk's Friend building.
- Town Crier: Gives information about the game and player moderators to players.
- Tracker Gnome 1, 2, 3: Talk to these tracker gnomes to be able to fire the Ballista in the Tree Gnome Village quest.
- Wizard Cromperty: He teleports you to the rune essence, plays a role in Tribal Totem and One Small Favour.
- Zenesha: Sells Bronze up to Mithril platebody armour.
- Zoo Keeper: Ask him about the zoo animals.
- Alomone, Clivet, Hazeel Cultist (Level-13): A Hazeel cultist underground in the cave entrance south of Ardougne.
- Archer (Level-37): Protecting King Lathas from the rooftop of the East Ardougne Castle.
- Bear (Level-21): A local catch from east Ardougne mine where some still roam wild are on display in the zoo.
- Camel: On display in the zoo.
- Chaos druid (Level-13): Residing in the Chaos druid tower north of the wall of Ardougne, good for herbs.
- Cow (Level-2): Some cows roaming around a pen in north-east Ardougne. A dairy cow is right next to the gate.
- Cyclops (Level-56): An exotic giant on display in the zoo.
- Farmer (Level-7): Tends to the wheat and potatoes fields north-east of Ardougne.
- Ghost (Level-19): Roaming around the graveyard in West Ardougne.
- Ghost (Level-24): Roaming around the graveyard near the Shrine of Zamorak.
- Giant Bat (Level-27): Flapping under the Chaos druid tower.
- Gnome (Level-1): Fighting the Khazard Troopers on the Battlefield.
- Grave Scorpion (Level-12): Guarding the shrine of Scorpius near the Zamorak Shrine.
- Guard (Level-20): Never enough guards to stop thieves in this town, great to pickpocket for experience.
- Guard dog (Level-44): Good ranged and halberd practice.
- Hero (Level-69): Another guard, formerly the highest level required to pickpocket.
- Invrigar the Necromancer (Level-20): Summons Summoned Zombie (Level-13) when attacked in the Necromancer building south of Ardougne.
- Jogre (Level-53): A jungle ogre on display in the Zoo.
- Khazard Commander (Level-48): Commander of the battlefield, he hides in a building being pounded by ballista shots.
- Khazard Trooper (Level-19): They are fighting the Gnomes on the battlefield.
- Khazard Warlord (Level-112): The supreme warlord of the battlefield is hiding way to the north-west.
- Knight of Ardougne (Level-46): The knights do their best to stop the thieves from stealing from middle and high level stalls. Better pick-pocketing experience than guards.
- Men and Women (Level-2): Some uniquely dressed citizens of East Ardougne.
- Men and Women (Level-3, 4, 12): Some citizens of West Ardougne.
- Monk (Level-3): The kind of monk that likes to party in the Monk's Friend building south of Ardougne.
- Monk of Zamorak (Level-17): Wandering around the Zamorak Shrine way to the south-west of Ardougne.
- Monkey (Level-3): Imprisoned in the zoo for your entertainment. Talk to one during Monkey Madness.
- Mourner (Level-11, 12, 13, 18, 24, 108): A plague healer.
- Necromancer (Level-26): Summons Summoned Zombie (Level-13) when attacked in the Necromancer building south of Ardougne.
- Paladin (Level-62): Elite guard of Ardougne, they protect the king and guard the middle and high level stalls.
- Penguin (Level-2): Some cute penguins on display in the zoo.
- Pit Scorpion (Level-28): Some miniature scorpions in a pit on display in the zoo.
- Rat (Level-1): Numerous rats running around west Ardougne offers a good place to earn a cat-training medal.
- Scorpion (Level-14): Some scorpions in a pit on display in the zoo.
- Sheep: Some sheep roam in a pen in north-east Ardougne.
- Snake (Level-5): Some snakes in a pit in the zoo.
- Summoned Zombie (Level-13): Summoned by a Necromancer who lives in a building south of Ardougne.
- Unicorn (Level-15): Poor creature on display in the zoo.
- Warrior woman (Level-24): Modest pick-pocketing experience and gold, but ignored because of no drops.
- Wolf (Level-64): On display in the zoo, and prowling outside the walls of western west Ardougne.
- Zombie (Level-13, 24): Wandering the graveyard in west Ardougne.
Shops
Zenesha's Plate Mail Body Shop
Talk to: Zenesha
- Bronze platebody: 160gp
- Iron platebody: 560gp
- Steel platebody: 2,000gp
- Black platebody: 3,840gp
- Mithril platebody: 5,200gp
Aemad's Adventuring Supplies
Talk to: Aemad or Kortan
- Vial of water: 2-18gp
- Bronze pickaxe: 1gp
- Iron axe: 72gp
- Cooked meat: 5gp
- Tinderbox: 1gp
- Ball of wool: 2gp
- Bronze arrow: 1gp
- Rope: 23gp
- Papyrus: 13gp
- Knife: 7gp
Ardougne Gem Stall
Talk to: Gem Merchant
- Cut sapphire: 390gp
- Cut emerald: 765gp
- Cut ruby: 1,530gp
- Cut diamond: 3,000gp
Richard's Farming Shop
Talk to: Richard
- Rake: 6gp
- Seed dibber: 6gp
- Secateurs: 5gp
- Spade: 3gp
- Gardening trowel: 12gp
- Watering can: 8gp
- Plant pot: 1gp
- Compost: 20gp
- Empty sack: 1gp
- Basket: 1gp
- Potato: 1gp
- Onion: 3gp
- Cabbage: 1gp
- Tomato: 4gp
- Sweetcorn: 9gp
- Strawberry: 17gp
- Watermelon: 48gp
- Hammerstone hops: 4gp
- Asgarnian hops: 5gp
- Yanillian hops: 7gp
- Krandorian hops: 10gp
- Wildblood hops: 15gp
- Jute fibre: 6gp
- Barley: 4gp
- Plant cure: 40gp
Ardougne Spice Stall
Talk to: Spice Seller
Ardougne Baker's Stall
Talk to: Baker
- Bread: 12gp
- Cake: 50gp
- Chocolate slice: 30gp
Ardougne Silver Stall
Talk to: Silver Merchant
- Unstrung holy symbol of Saradomin: 200gp
- Silver ore: 75gp
- Silver bar: 150gp
Ardougne Fur Stall
Talk to: Fur Trader
- Bear Fur: 12gp
- Grey wolf fur: 60gp
- Polar kebbit fur: 12gp
- Common kebbit fur: 14gp
- Feldip weasel fur: 16gp
- Desert devil fur: 20gp
- Tatty larupa fur: 72gp
- Larupia fur: 96gp
- Tatty graahk fur: 108gp
- Graahk fur: 144gp
- Tatty kyatt fur: 144gp
- Kyatt fur: 192gp
West Ardougne General Store
Talk to: Chadwell
- Pot: 1gp
- Rope: 21gp
- Bronze pickaxe: 1gp
- Bucket: 2gp
- Tinderbox: 1gp
- Hammer: 1gp
- Leather boots: 7gp
- Longbow: 96gp
- Bronze arrow: 1gp
- Salmon (cooked): 60gp
- Meat pie: 18gp
- Bread: 14gp
- Cooked meat: 4gp
Special Attractions
Mines
The circle of iron mine to the south of Ardougne is a great place to power mine iron ore, and drop them.
A small mine of 3 copper rocks and 1 tin rock is to the east of the Zamorak Shrine.
Estate Agent
The Real Estate Agent has found a home in Ardougne; just west of the southern bank. This agent sells blocks of land, can re-decorate your house, or move it's location - for a fee of course. He also provides you with a useful book detailing land and construction types.
Combat Training Camp
This combat training camp is owned by King Lathas. It contains training dummies, and a great place to range ogres.
Chaos Druid Tower
The Chaos druid tower is located just north-west of East Ardougne. To gain entrance, you will need level 46 thieving. This tower contains a few chaos druids, and down the ladder, giant bats, and ogres. The blood chest (level 59 thieving required) can also be found in here. There are two of them, and when you steal from one, you will be teleported into Ardougne.
Ardougne Teleport House
Ardougne teleport house is located on the western-most side of East Ardougne, just behind King Lathas' palace. Pull the Lever, and you will be teleported to the Deserted keep in level 51 wilderness. Make sure you take a knife or weapon, as you will need to slash the web to be able to get out of the Deserted keep.
Ardougne Port
Speak to Captain Barnaby, who will take you to Brimhaven for 30gp.
The Underground Pass
The Underground Pass is a very dangerous place. The Regicide and Underground Pass quests require you to make your way through the pass, to the temple of Iban. In The Underground Pass, you can also recharge your staff of Iban. To do so, make your way to the Well of Voyage, which is just past Sir Harry, Carl and Jerro. You'll need a rope, spade, lit arrow, bow, plank, food, and your staff of Iban to make your way through the pass.
Thieving
There are a lot of thieving places in Ardougne, including Chests, NPC's and Stalls. For more information, visit the Thieving guide.
Dungeons
There are many dungeons located in and around Ardougne. One dungeon is located under the Chaos Druid Tower, commonly calledChaos Druid Dungeon. This dungeon is located north of Ardougne, on the west side of the river and contains 2 blood rune chests, and several ogres. The Ardougne Sewers have a small mining location and a few zombies and giant rats.
Then there is the clock tower dungeon which has dungeon rats as a popular training spot and some more ogres for higher level players. There is also a dungeon used in the Monk's Friend quest where there are some thieves you can attack. Under the Mourner's Hideout in West Ardougne is the entrance to the Temple of Light dungeon as well.
Hunting
South-west of the city, near the chaos temple is a hunting spot with red salamanders (level 59 hunter required). If you plan on banking on a lot, the spot isn't too far from a bank
Quests
Miscellaneous Information
Music
- Alone: Basement Dungeon of Clock Tower.
- Attack 1: Khazard Battlefield.
- Ballad of Enchantment: Clock Tower quest building.
- Baroque: Ardougne center to Zoo.
- Cellar Dwellers, The: Basement of the plague house where Elena is in West Ardougne, or underground East-West Ardougne passage, or Hazeel Cult Cave.
- Crystal Sword: Ardougne Sewer
- Escape: East Ardougne Dungeon just east of the port.
- Expecting: In the region of the Zamorak Shrine south-west of Khazard Battlefield.
- Fight or Flight: Basement of Mourner's Headquarters.
- Knightly: The western part of East Ardougne.
- March: House east of the anvil house in North West Ardougne, and north of the wall of west Ardougne.
- Moody: Western West Ardougne.
- Neverland: North West Ardougne.
- Riverside: Just east of the Port.
- Sad Meadow: West Ardougne.
- The Tower: North-west East Ardougne, Chaos druid tower.
- Trinity: The mine east of Ardougne.
- Upcoming: Necromancer House.
- Wonderous: North east Ardougne.
Shops
|
Speak to: Spice seller
- Spice (1): 230gp
- Knife (1): 6gp
- Garlic (2): 3gp
|
|
Speak to: Fur trader
- Bear Fur (3): 12gp
- Grey wolf fur (3): 60gp
- Polar kebbit fur (0): 12gp
- Common kebbit fur (0): 14gp
- Feldip weasel fur (0): 16gp
- Desert devil fur (0): 20gp
- Tatty larupa fur (0): 72gp
- Larupia fur (0): 96gp
- Tatty graahk fur (0): 108gp
- Graahk fur (0): 144gp
- Tatty kyatt fur (0): 144gp
- Kyatt fur (0): 192gp
|
|
Speak to: Gem merchant
- Sapphire (0): 390gp
- Emerald (0): 750gp
- Ruby (0): 1,530gp
- Diamond (0): 3,000gp
|
|
Speak to: Baker
- Bread (10): 12gp
- Cake (3): 50gp
- Chocolate slice (8): 30gp
- Chocolate bar (7): 10gp
|
|
Speak to: Silver merchant
- Unstrung symbol (2): 200gp
- Silver ore (1): 75gp
- Silver bar (1): 150gp
|
|
Speak to: Zenesha
- Bronze platebody (3): 160gp
- Iron platebody (1): 560gp
- Steel platebody (1): 2,000gp
- Black platebody (1): 3,840gp
- Mithril platebody (1): 5,200gp
|
|
Speak to: Aemad/Korton
- Vial of water (500): 12gp
- Bronze pickaxe (2): 1gp
- Iron axe (2): 72gp
- Cooked meat (2): 5gp
- Tinderbox (2): 5gp
- Ball of wool (30): 2gp
- Bronze arrows (500): 1gp
- Rope (20): 23gp
- Papyrus (50): 13gp
|
|
Speak to: Chadwell
- Pot (3): 1gp
- Rope (3): 21gp
- Bronze pickaxe (2): 1gp
- Bucket (2): 2gp
- Tinderbox (2): 1gp
- Hammer (2): 1gp
- Boots (2): 7gp
- Longbow (2): 96gp
- Bronze arrows (20): 1gp
- Salmon (10): 60gp
- Meat pie (10): 18gp
- Bread (5): 14gp
- Cooked meat (10): 4gp
|
|
Speak to: Richard
- Rake (500): 6gp
- Seed dibber (500): 6gp
- Secateurs (500): 5gp
- Spade (500): 3gp
- Gardening trowel (500): 12gp
- Watering can (500): 8gp
- Plant pot (500): 1gp
- Compost (500): 20gp
- Empty sack (500): 1gp
- Basket (500): 1gp
- Potato (0): 1gp
- Onion (0): 3gp
- Cabbage (0): 1gp
- Tomato (0): 4gp
- Sweetcorn (0): 9gp
- Strawberry (0): 17gp
- Watermelon (0): 48gp
- Hammerstone hops (0): 4gp
- Asgarnian hops (0): 5gp
- Yanillian hops (0): 7gp
- Krandorian hops (0): 10gp
- Wildblood hops (0): 15gp
- Jute fibre (0): 6gp
- Barley (0): 4gp
- Plant cure (100): 40gp
|
|
Speak to: Bartender
|
|
Speak to: Kragen
- Gardening trowel (0): 15gp
- Rake (0): 15gp
- Seed dibbler (0): 15gp
- Watering can (0): 25gp
- Plant cure (0): 25gp
|
|
Speak to: Torrell
- Gardening trowel (0): 15gp
- Rake (0): 15gp
- Seed dibbler (0): 15gp
- Watering can (0): 25gp
- Plant cure (0): 25gp
|
Inhabitants
|
Alomone (level-13) Examine: Leader of the Hazeel cult. Notes: For more information read the Hazeel Cult quest guide. |
|
Chaos druid (level-13) Examine: A crazy, evil druid. Notes: Chaos Druids are the best way for members to obtain herbs. They cast bind on their victims, which reduces your attack, rather than binding you in place. |
|
Cow (level-2) Examine: Converts grass to beef. Notes: Cow hides can be sold to Crafters for a fair price. Use a bucket with a cow to receive milk for Quests (Cook's Assistant, Gertrude's Cat). Low levels - Cooking the raw beef is an excellent way to level cooking.
|
|
Dark beast (level-182) Examine: From a darker dimension. Notes: Level 90 slayer is required to kill the Dark Beast. No slayer equipment is necessary. Dark Beasts have both Melee and Mage attacks. However, they will only use their Mage attacks if you attack them first, this attack is weak, and they only hit once if you remain still. |
|
Duck (level-1) Examine: Mr. and Mrs. Quackers Notes: Attacking these with range will result in a loss of arrows. |
|
Farmer (level-7) Examine: He grows the crops in this area. Notes: Members can thieve farmers (level-10 Thieving) for 9gp and the occasional Potato and Onion seeds. |
|
Frogeel (level-103) Examine: Is it a frog, or is it an eel? Notes: You can make these after the Tower of Life. Use a raw eel and giant frog legs on the fountain. |
|
Ghost (level-19) Examine: Eeek! A ghost! Notes: None. |
|
Grave scorpion (level-12) Examine: A vicious little stinging thing. Notes: These aren't poisonous, but a lot of damage for a low level monster. |
|
Grizzly bear (level-21) Examine: Eek! A bear! Notes: None |
|
Guard (level-20) Examine: Keeps the peace... kind of. Notes: Will attack you if you are caught stealing from a market stall in the Ardougne marketplace. |
|
Guard dog (level-44) Examine: He doesn't seem pleased to see me. Notes: These can be killed for Slayer as a Dogs task. |
|
Hazeel Examine: An evil being raised from the dead. Notes: You cannot fight him. |
|
Hazeel Cultist (level-13) Examine: A member of the Hazeel cult. Notes: These are found during the Hazeel Cult quest. There is no need to kill them, but do have high hitpoints for their low level. |
|
Head thief (level-26) Examine: The head of the treacherous blanket stealing gang. Notes: None. |
|
Hero (level-69) Examine: Heroic! Notes: These can attack if you are spotted thieving. |
|
Jogre (level-53) Examine: An aggressive humanoid. Notes: Jogres occasionally drop several big bones and bones at once, so they are a good monster to train combat and prayer on simultaneously. |
|
Jubster (level-87) Examine: A jubbly bird with claws. Notes: A creature made at the Tower of Life. Requires Jubbly bird meat and a raw lobster. |
|
Khazard warlord (level-112) Examine: He looks real nasty, smells bad too Notes: Must be killed as part of the Tree Gnome Village quest. |
|
Knight of Ardougne (level-46) Examine: A member of Ardougne's militia. Notes: Knights are a common NPC that thieves use for XP. |
|
Knight of Ardougne (level-62) Examine: A member of Ardougne's militia. Notes: These can be thieved at level 55 Thieving. |
|
Monk of Zamorak (level-17) Examine: An evil human cleric. Notes: None. |
|
Mourner (level-11) Examine: A mourner, or plague healer. Notes: The Plague City quest is needed to access these monsters. |
|
Mourner (level-12) Examine: A mourner, or plague healer. Notes: The Plague City quest is needed to access these monsters. |
|
Mourner (level-13) Examine: A mourner, or plague healer. Notes: The Plague City quest is needed to access these monsters. |
|
Mourner (level-18) Examine: A mourner, or plague healer. Notes: The Plague City quest needs to have been started to access these. |
|
Mourner (level-24) Examine: A mourner, or plague healer. Notes: The Plague City quest is needed to access these monsters. |
|
Necromancer (level-26) Examine: A crazy evil necromancer. Notes: The necromancer will summon zombies to attack you. After you kill a few of his zombies you are able to kill him. |
|
Newtroost (level-19) Examine: Since when did newts have beaks? Notes: Can be made after the Tower of Life quest. Use a feather and an eye of newt on the north-eastern altar. |
|
Paladin (level-62) Examine: A military man. Notes: Paladins require 70 Thieving to pickpocket. |
|
Paladin (level-62) Examine: A holy warrior. Notes: Requires level 70 to pickpocket. |
|
Penguin (level-2) Examine: An inhabitant of icy regions. Notes: None. |
|
Sheep Examine: A Sheep? Notes: These aren't killable, but can be sheared (with shears) for wool. |
|
Spidine (level-42) Examine: It's a spider. No, a giant sardine... Notes: Can be made after the Tower of Life quest. Use a raw sardine and red spider's eggs on the fountain. |
|
Swordchick (level-46) Examine: Definitely not a chicken or a swordfish. Notes: Can be made after the Tower of Life quest. Use a raw chicken and a raw swordfish on the fountain. |
|
Unicow (level-25) Examine: Half unicorn, half cow. Notes: Can be made after the Tower of Life quest. Use a unicorn horn and a cowhide on the fountain. |
|
Warrior woman (level-24) Examine: Not very fashion conscious. Notes: They may be pick pocketed on member's servers. |
|
Wild dog (level-63) Examine: Looks like it's got Rabies! Notes: These don't drop very useful items, but can be killed for the Dogs Slayer task. |
|
Wolf (level-64) Examine: Not man's best friend. Notes: Wolf bones have the same experience as normal bones. |
|
Woman (level-4) Examine: One of RuneScape's many citizens. Notes: Biohazard quest is needed to access this monster. |
|
Woman (level-12) Examine: One of RuneScape's many citizens. Notes: Biohazard quest is needed to kill these monsters. |
|
Woman (level-14) Examine: One of RuneScape's many citizens. Notes: Biohazard quest is needed to kill these women. |
|
Zombie (level-24) Examine: The walking dead. Notes: The Varrock sewers bunch have a respawn of mind and body runes are nearby. |
|
Probita Examine: A young woman running a pet insurance business. Notes: Probita is located in East Ardougne and runs the pet insurance bureau. She will insure any pet that you have received as a boss drop. The insurance is a one time cost of 500,000gp per pet and costs 1,000,000gp to reclaim them if lost. |
|